来源:http://eq2.wikia.com 翻译:unr-Afiokic |
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Norrath cries out of the leadership of the TD,and the armies of Neriak will answer。——Queen Cristanos of Neriak
诺拉斯为Teir'Dal 的统治哀嚎,尼瑞克的军队将做出回答。——尼瑞克女王Cristanos
Dark elves are the embodiment of evil and maliciousness.Sinister,cunning,and dangerous,dark elves coolly prey upon the weak and the ignorant.
黑暗精灵是邪恶和恶毒的具现化。阴险,狡猾,危险,黑暗精灵冷酷的折磨弱者和愚昧之人。
Racial Information种族信息 | |||||||||||||
'Starting Cities'起始城市 |
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'Alignment'阵营 |
Evil 邪恶 | ||||||||||||
'Language'语言 |
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'Starting Attributes '开始属性 | |||||||||||||
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'Recommendations'建议 | |||||||||||||
'Classes'冒险职业 |
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'Professions'生产 |
概述 Overview[ | ]
Dark elves are one of the three known ancient elf races, one of the oldest on Norrath. They are known by the elf word, Teir'Dal, a word meaning "elf of the abyss." They have existed for ages in the dark underworlds of Norrath, and are the children of Innoruuk. It is said that Innoruuk, as part of his retribution against the gods that did not invite him to create a race on Norrath as part of their pact against Veeshan, kidnapped the leaders of Tunare's creations, the first elven king and queen, and tortured them over the span of 300 years, tearing them apart and rebuilding them in his own twisted image. Whatever their true origins may be, there is no doubt that the dark elves have embraced Hate as a guiding force in their lives. Hate, when disciplined, can make one strong and focused. When inspired in others, it can be a means to corrupt and control them. The practice of necromancy (magical power over death and the dead), which the Teir'Dal see as Innoruuk's gift to their race, is very much at the core of their culture.
黑暗精灵是三个已知的古代精灵种之一,诺拉斯最古老的种族中的一个。他们以一个精灵语词汇为人所知,Teir'Dal,意思是“深渊的精灵”。很久以前,这些Innoruuk的子民就存在于诺拉斯黑暗的地下世界里。传说,当诸神创造诺拉斯的种族时——这是他们与Veeshan对立协约的一部分——并未邀请Innoruuk,作为他反对诸神的惩罚之一。于是Innoruuk绑架了Tunare的造物中的首领,第一个精灵王和他的王后,并在长达三百年的时间里使他们饱受折磨。Innoruuk拆散他们,并按照自己独特的扭曲形象将他们重塑。无论黑暗精灵真正的起源是什么,有一点毫无疑问,仇恨作为他们生命中的指导性力量,成为了他们的信仰。憎恨,可以通过训练,使一个黑暗精灵变得强大而有力量。在其他人身上使其激发它,可以成为使他们堕落并控制他们的手段。Teir'Dal将死灵魔法视为Innoruuk给予他们种族的礼物,这是一种通过死亡和亡者获得的魔法能量。死灵魔法的练习,是他们文化中很重要的核心。
Dark elves look down upon all other races, but in the past have made use of trolls and ogres as evil pawns. While ogres have regained their former intellect and are no longer prone to Teir'Dal manipulation, dark elves continue to look for ways to manipulate anyone they can.
黑暗精灵蔑视所有其它种族,但是过去曾使用巨魔和食人魔作为邪恶阵营的卒子。现在食人魔已经恢复了他们过去的智力,不再臣服于黑暗精灵的操纵,黑暗精灵继续寻找更多方法,用来操纵任何他们能控制的生物。
Their race's traditional capitol city is Neriak, City of Hate. The Dead, a group with necromantic leanings led by Queen Cristanos Thex, took control of Neriak after the War of Fay. Queen Cristanos is the queen corrupted by Innoruuk so long ago. A group known as the Thexians plots its own domination of Neriak as well.
黑暗精灵传统的都城是尼瑞克,憎恶之城。在和小仙女的战争以后,尼瑞克就被名为长眠者的组织控制。长眠者由死灵魔法爱好者组成,由女王Cristanos Thex领导。女王Cristanos是很久以前被Innoruuk引诱堕落的女王。一个被称为Thexians 的组织同样在谋划获得他们自己对尼瑞克的控制权。
Some Dark Elves live and die for Freeport; the Longshadow Alley is exclusively populated by Teir'Dal.
一些黑暗精灵从生到死都在自由港中度过;
长影小巷完全由Teir'Dal 居住。
黑暗精灵传统 Dark Elf Traditions[ | ]
Choose one of these every 10th level up to 90. 每10级增加一个一直到90级 | ||
Name |
Effect 效果 |
Duration 持续 |
Attribute 特性 | ||
Presumed Brilliance |
Grants a level-dependent increase to INT 随着等级发展,增加智力 |
Passive 被动 |
Darkened Agility |
Grants a level-dependent increase to AGI 随着等级发展,增加敏捷 |
Passive 被动 |
Combat 战斗 | ||
Masterful Sorcery |
Increases Disruption and Subjugation by 5.0. 增加 毁灭 和 征服 5.0
|
Passive 被动 |
Dark Celerity |
Increases casting speed of hostile spells by 2.0% 增加对敌法术的施法速度2.0%Increases |
Passive 被动 |
Ancestral Ire |
Double Attack by 2.0% 增加二次攻击 2.0%. |
Passive 被动 |
Sharp-witted |
Increases Piercing and Ranged by 5.0. 增加穿刺和远程 5.0 |
Passive 被动 |
Noncombat 非战斗 | ||
Willful Persistence |
Increases duration of tradeskilled potions by 15%. 手工制作的药剂持续时间增加15% |
Passive 被动 |
Ireful Will |
Increases out-of-combat power regeneration based on level. 根据等级增加非战斗时的能量恢复。 |
Passive 被动 |
Master of the Shadows |
Increases stealth/invisible movement speed by 15.0%. 在潜行、隐形时的移动速度增加15% |
Passive 被动 |
Poison Expertise |
Increases trigger count of poisons by 25%. 增加毒药的触发几率25% |
Passive 被动 |
Pools 池 | ||
Hateful Mind |
Increases mana pool by 3.0%. 增加3% 法力池。 |
Passive 被动 |
Dubious Focus |
Increases your mana pool by 1.0% and health pool by 2.0%. 增加 1% 法力池和2% 生命力池。 |
Passive 被动 |
Resist 抗性 | ||
Elemental Defiance |
Increases elemental mitigation based on level. 根据等级增加对元素伤害的减轻。 |
Passive 被动 |
Toxic Intimacy |
Increases noxious mitigation based on level. 根据等级增加对毒性伤害的减轻。 |
Passive 被动 |
Tradeskill 交易技能 | ||
Unyielding Determination |
Increases progress gain by 2.0%. 增加进程获得 2% |
Passive 被动 |
Skillful Triumph |
Increases success chance by 2.0%. 增加成功几率2% |
Passive 被动 |
Poison Crafter |
Increases Durability per round by 2 during Alchemy. 使用Alchemy炼金术时,每轮增加耐久度2。 |
Passive 被动 |
Pursuit of the Arcane |
Reduces power cost of Sage reaction arts by 10%. 减少所有贤者反应的能量消耗10% |
Passive 被动 |
Dark Armament |
Increases Metal Shaping by 5.0. 增加Metal Shaping(金属成型)5.0 |
Passive 被动 |
Innate Abilities 天赋能力 | ||
Ultravision 紫外视觉 |
Provides high contrast vision, but washes out color. 提供更高对比度的视角,但是将失去颜色。 |
2 hrs., recast 2 sec. 持续2小时,冷却2秒 |
Malicious Velocity 恶毒的速度 |
Increases speed by 5.0%. 增加速度5%。 |
Passive 被动 |
Hover 徘徊 |
Reduces maximum falling speed of caster. 减小施法者的最大降落速度。 |
2 sec. casting, 10.0 sec. recast, lasts until canceled. 2秒施法,10秒冷却,直到取消。 |
Traverse Shadow 穿越阴影 |
Teleports caster to an ally while out of combat. 不战斗时可以将施法者传送至一个伙伴身边。 |
10.0 sec. casting, 12 hrs. recast 10秒施法,12小时冷却 |